{"id":179,"date":"2015-09-09T12:41:51","date_gmt":"2015-09-09T19:41:51","guid":{"rendered":"http:\/\/outofmymindgames.com\/blog\/?p=179"},"modified":"2022-06-11T10:29:46","modified_gmt":"2022-06-11T17:29:46","slug":"google-cardboard","status":"publish","type":"post","link":"http:\/\/outofmymindgames.com\/blog\/2015\/09\/09\/google-cardboard\/","title":{"rendered":"Google Cardboard"},"content":{"rendered":"<h1>Google Cardboard<a href=\"http:\/\/outofmymindgames.com\/blog\/wp-content\/uploads\/2015\/09\/Google-Cardboard-Viewer.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-281\" src=\"http:\/\/outofmymindgames.com\/blog\/wp-content\/uploads\/2015\/09\/Google-Cardboard-Viewer.jpg\" alt=\"Google Cardboard Viewer\" width=\"279\" height=\"180\"><\/a><\/h1>\n<p>Well, since there seems to be a <a href=\"https:\/\/twitter.com\/ID_AA_Carmack\/status\/632233609374490624\" target=\"_blank\" rel=\"noopener\">major upgrade of the Gear VR around the corner<\/a>, I&#8217;ve decided to hold off on getting the hardware until it is released. Plus, various issues with the 0.7 runtime and lack of laptop support makes Oculus a bit of a pain to deal with at the moment.<\/p>\n<p>In the meantime, I&#8217;m working on supporting the <a href=\"http:\/\/www.google.com\/get\/cardboard\/\" target=\"_blank\" rel=\"noopener\">Google Cardboard<\/a> platform. While the general concept and functionality are similar to the <a href=\"https:\/\/www.oculus.com\/\" target=\"_blank\" rel=\"noopener\">Oculus<\/a>, the experience is a bit less immersive. The field of view is more akin to a <a href=\"http:\/\/www.view-master.com\/\" target=\"_blank\" rel=\"noopener\">View-Master<\/a>, which coincidentally is releasing a Cardboard viewer this fall. I love my View-Master. I&#8217;ll definitely be getting one.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-282\" src=\"http:\/\/outofmymindgames.com\/blog\/wp-content\/uploads\/2015\/09\/View-Master-Cardboard-Viewer-300x200.gif\" alt=\"View-Master Cardboard Viewer\" width=\"300\" height=\"200\"><\/p>\n<h2>Google Cardboard in Unity<\/h2>\n<p>Using the <a href=\"https:\/\/developers.google.com\/cardboard\/unity\/\" target=\"_blank\" rel=\"noopener\">Cardboard SDK for Unity<\/a> makes it very easy. You basically just need to attach the StereoController to your existing camera. Make sure the camera has the MainCamera tag. You&#8217;ll also need the Cardboard component somewhere in your scene.<\/p>\n<p>I&#8217;ve had some inconsistent results with making Android builds and the rendering not working. I&#8217;ve made some builds with just the above two components added to the scene and the stereo cameras get created at runtime and render properly. Other times, I&#8217;ve had the rendering be black, and it only appears when I turn off the VR mode. In this case, I&#8217;ve had to create the stereo cameras in the scene in the editor, so that they exist before making the build. I haven&#8217;t tracked down the exact cause of this issue, but it would make it easier to switch between Cardboard and Oculus builds if I didn&#8217;t have to create\/delete the stereo cameras before each build.<\/p>\n<h2>Cardboard Viewer<\/h2>\n<p>&nbsp;<\/p>\n<p><a href=\"http:\/\/outofmymindgames.com\/blog\/wp-content\/uploads\/2015\/09\/Teefan-Cardboard-Viewer.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-283\" src=\"http:\/\/outofmymindgames.com\/blog\/wp-content\/uploads\/2015\/09\/Teefan-Cardboard-Viewer-300x300.jpg\" alt=\"Teefan Cardboard Viewer\" width=\"300\" height=\"300\" srcset=\"http:\/\/outofmymindgames.com\/blog\/wp-content\/uploads\/2015\/09\/Teefan-Cardboard-Viewer-300x300.jpg 300w, http:\/\/outofmymindgames.com\/blog\/wp-content\/uploads\/2015\/09\/Teefan-Cardboard-Viewer-150x150.jpg 150w, http:\/\/outofmymindgames.com\/blog\/wp-content\/uploads\/2015\/09\/Teefan-Cardboard-Viewer-1024x1024.jpg 1024w, http:\/\/outofmymindgames.com\/blog\/wp-content\/uploads\/2015\/09\/Teefan-Cardboard-Viewer.jpg 1200w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>I&#8217;ve ordered a <a href=\"http:\/\/smile.amazon.com\/gp\/product\/B00WA6VNHG\" target=\"_blank\" rel=\"noopener\">plastic viewer<\/a> from Amazon that has headstraps. It looks pretty adjustable, and as good as any of the other headsets I&#8217;ve seen. Plus, it does have the magnet controller for single event input.<\/p>\n<h2>Ouya Controller<\/h2>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-284\" src=\"http:\/\/outofmymindgames.com\/blog\/wp-content\/uploads\/2015\/09\/Ouya-Controller.jpg\" alt=\"Ouya Controller\" width=\"252\" height=\"200\"><\/p>\n<p>I also ordered a <a href=\"http:\/\/smile.amazon.com\/gp\/product\/B00Y0IW8GW\" target=\"_blank\" rel=\"noopener\">tiny Bluetooth gamepad<\/a> from Amazon. It looks like a passable controller, but I mainly ordered it to get the free shipping. As it turns out, my <a href=\"https:\/\/www.ouya.tv\/\" target=\"_blank\" rel=\"noopener\">Ouya<\/a> controller connects to Android and works just fine. I do need to work on detecting the control scheme and map the inputs appropriately. Put that on the list.<\/p>\n<p>At this time, I&#8217;m planning on getting the games customized and working for Cardboard so that I can publish them to <a href=\"https:\/\/play.google.com\/store\" target=\"_blank\" rel=\"noopener\">Google Play<\/a> and <a href=\"https:\/\/www.apple.com\/itunes\/\" target=\"_blank\" rel=\"noopener\">iTunes<\/a>. I figure that will be good to work on while I wait for Oculus to be more reliable.<\/p>\n<a class=\"synved-social-button synved-social-button-follow synved-social-size-16 synved-social-resolution-single synved-social-provider-facebook nolightbox\" data-provider=\"facebook\" target=\"_blank\" rel=\"nofollow\" title=\"Follow us on Facebook\" href=\"https:\/\/www.facebook.com\/OutOfMyMindGames\" style=\"font-size: 0px;width:16px;height:16px;margin:0;margin-bottom:5px;margin-right:5px\"><img loading=\"lazy\" decoding=\"async\" alt=\"Facebook\" title=\"Follow us on Facebook\" class=\"synved-share-image synved-social-image synved-social-image-follow\" width=\"16\" height=\"16\" style=\"display: inline;width:16px;height:16px;margin: 0;padding: 0;border: none;box-shadow: none\" src=\"http:\/\/outofmymindgames.com\/blog\/wp-content\/plugins\/social-media-feather\/synved-social\/image\/social\/regular\/32x32\/facebook.png\" \/><\/a><a class=\"synved-social-button synved-social-button-follow synved-social-size-16 synved-social-resolution-single synved-social-provider-twitter nolightbox\" data-provider=\"twitter\" target=\"_blank\" rel=\"nofollow\" title=\"Follow us on Twitter\" href=\"https:\/\/twitter.com\/OutOfMyMindDave\" style=\"font-size: 0px;width:16px;height:16px;margin:0;margin-bottom:5px;margin-right:5px\"><img loading=\"lazy\" decoding=\"async\" alt=\"twitter\" title=\"Follow us on Twitter\" class=\"synved-share-image synved-social-image synved-social-image-follow\" width=\"16\" height=\"16\" style=\"display: inline;width:16px;height:16px;margin: 0;padding: 0;border: none;box-shadow: none\" src=\"http:\/\/outofmymindgames.com\/blog\/wp-content\/plugins\/social-media-feather\/synved-social\/image\/social\/regular\/32x32\/twitter.png\" \/><\/a><a class=\"synved-social-button synved-social-button-follow synved-social-size-16 synved-social-resolution-single synved-social-provider-linkedin nolightbox\" data-provider=\"linkedin\" target=\"_blank\" rel=\"nofollow\" title=\"Find us on Linkedin\" href=\"https:\/\/www.linkedin.com\/company\/out-of-my-mind-games\" style=\"font-size: 0px;width:16px;height:16px;margin:0;margin-bottom:5px\"><img loading=\"lazy\" decoding=\"async\" alt=\"linkedin\" title=\"Find us on Linkedin\" class=\"synved-share-image synved-social-image synved-social-image-follow\" width=\"16\" height=\"16\" style=\"display: inline;width:16px;height:16px;margin: 0;padding: 0;border: none;box-shadow: none\" src=\"http:\/\/outofmymindgames.com\/blog\/wp-content\/plugins\/social-media-feather\/synved-social\/image\/social\/regular\/32x32\/linkedin.png\" \/><\/a>","protected":false},"excerpt":{"rendered":"<p>Google Cardboard Well, since there seems to be a major upgrade of the Gear VR around the corner, I&#8217;ve decided to hold off on getting the hardware until it is released. Plus, various issues with the 0.7 runtime and lack of laptop support makes Oculus a bit of a pain to deal with at the &hellip; <a href=\"http:\/\/outofmymindgames.com\/blog\/2015\/09\/09\/google-cardboard\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Google Cardboard<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[2],"tags":[12,13,10],"class_list":["post-179","post","type-post","status-publish","format-standard","hentry","category-development","tag-cardboard","tag-ouya","tag-unity"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Google Cardboard - 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